POV-Ray : Newsgroups : povray.general : smoke/cloud/media problem : Re: smoke/cloud/media problem Server Time
4 Aug 2024 20:19:50 EDT (-0400)
  Re: smoke/cloud/media problem  
From: Tom Melly
Date: 14 Feb 2003 09:51:51
Message: <3e4d0287$1@news.povray.org>
"Steve Shelby" <ssh### [at] rexnetnet> wrote in message
news:3e4d0122@news.povray.org...
> #declare sphere1 =
>    material  // sphere1
>    {
>       texture
>       {
>          pigment
>          {
>             color rgbft <1.0, 1.0, 1.0, 1.0, 1.0>

I would change this to rgbf<1,1,1,1> (which can be shortened to rgbf 1)

Apart from that, I'm not sure why your media colours specify anything apart from
rgb -

e.g.

>             absorption rgbt <0.0, 0.0, 0.0, 1.0>

>                5 ,  rgbft <0.05797, 0.01003, 0.01003, 0.001, 0.001> //

>                   [ 0.0     rgbft <1.0, 0.0, 0.0, 0.0, 0.0> ]
>                   [ 1.0     rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]

Is this for a particular reason? Since the whole point of media is that, by its
nature, it is partly transparent/transluscent, this seems a bit redundant.


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